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Shipteroids

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Devlog

  • Multiplayer
    August 23, 2021 by bayersglassey
    There is now hotseat multiplayer! You can turn it on in the in-game menu (hit Enter, then select "Add player"): Keyboard and gamepad controls can be configured as well, so it should be possible to get... Continue reading
  • Basic "Shop" mechanics
    July 16, 2021 by bayersglassey
    There are now shops you can buy things from! Specifically, you can buy "max energy" and "max fuel" upgrades, "trinkets", and most importantly, unlock new ships. So, all 15 types of ship can now actual... Continue reading
  • Experimental gamepad support
    July 14, 2021 by bayersglassey
    ...using the HTML5 Gamepad API. Works alright with the ancient unused USB gamepad I had kicking around... Continue reading
  • Basic "gold" (currency) mechanics
    July 11, 2021 by bayersglassey
    Added "gold", which can randomly be emitted by ships when destroyed. You can collect it, but it doesn't do anything yet. Obvious next step is to add "shops" of some kind... the easiest way is as speci... Continue reading
  • Basic fuel mechanics
    July 10, 2021 by bayersglassey
    Besides energy (that is, health), you now have an amount of fuel. (Both are visible at the bottom of the screen.) Warping between areas now costs fuel. You start with 50 fuel out of 100 maximum, and w... Continue reading
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